R&D 1 (Playstyle) : A player experimenting with moves, options, and mechanics to learn new things about a game or an opponent. Winning is not the primary goal. Also, a player who plays in such a way to help another gamer learn
Richard Hakem Terrell (KIRBYKID), An indie game designer, video game consultant, tournament organizer, competitor, writer, musician, artist, and teacher), Critical-Gaming Network (Critical-Glossary), Dallas, TX, USA 2007 (updated 2013). http://critical-gaming.com/critical-glossary/, (Ergo - Amer) {747}